final fantasy vii - Uma visão geral
The atmosphere of the game is still as magical as it was back then. You have to wonder though why they stuck with the old translation, which is abysmal. All dialogs are borderline incoherent to the point where I assume that the translator had to work without any context - it reminds a lot of Google Translate. Also, I think they accidentally mixed up some of the lines. You still get what is going on, but there is pelo flow or character in the storytelling. Besides that, it is a lot of fun to see how Square went nuts testing out all the possibilities of the new platform, and how that playfulness and creativity is still apparent today.
Each character has their own set of starting stats, which grow when the character levels up, though there are numerous other ways to boost stats. Stat-upgrading items boost a specific stat, and though difficult to come by, can be obtained ad infinitum through methods such as morphing enemies.
We would, of course, like to invite returning players and longtime fans to watch our new trailer closely for glimpses of pivotal story moments that Cloud and his friends will confront.
Hojo experimented on Cloud and Zack for four years, injecting them with Jenova's cells and Mako. They managed to escape, but Zack was killed in the process. The trauma of these events triggered an identity crisis in Cloud, and he constructed a false persona based around Zack's stories and his own fantasies.[32][35] Cloud accepts his past and reunites with the party, who learn that Aerith's prayer to the Planet had been successful: the Planet had attempted to summon Holy to prevent Meteor's impact, but Sephiroth prevented it from having any effect.
Tifa Lockhart, Cloud's childhood friend and member of AVALANCHE, runs the bar 7th Heaven in the Sector 7 slums, which serves as the group's hideout. Her sympathetic exterior hides fearsome fighting skills.
As the crater floor crumbles Cloud and Sephiroth's cocoon fall into the Lifestream and the party escapes with Shinra on their airship. Tifa is knocked unconscious and Barret is caught as he tries to take her away, both taken to Junon while the rest of AVALANCHE escapes on their own. Act 3: Turmoil[]
When designing Cloud and Sephiroth, Nomura was influenced by his view of their rivalry mirroring the legendary animosity between Miyamoto Musashi and Sasaki Kojirō, with Cloud and Sephiroth being Musashi and Kojirō respectively. Sephiroth's look was defined as "kakkoii", a Japanese term combining good looks with coolness.[40] Several of Nomura's designs evolved substantially during development. Cloud's original design of slicked-back black hair with pelo spikes was intended to save polygons and contrast with Sephiroth's long, flowing silver hair. However, Nomura feared that such masculinity could prove unpopular with fans, so he redesigned Cloud to feature a shock of spiky, bright blond hair. Vincent's occupation changed from researcher to detective to chemist, and finally to a former Turk with a tragic past.[8][24] Scenario[edit]
Only a race called the Cetra, also known as the Ancients, are, according to legend, able to find it. The Cetra were all final fantasy vii but driven to extinction by the "Calamity From the Skies" 2000 years ago, and Aeris Gainsborough is their only survivor, whom Shinra has been trying to capture for years.
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"Making the middle part of a trilogy has its own challenges, but there are plenty of classic second installments in the world of film that are defined by stunning story twists and deeper explorations of their characters.
But thanks to a strong and evolving combat system, new looks of iconic characters and a brilliant work of reorchestration of Uemtasu's score. If only it could have gone just a little further.
We can expect to see locations such as the Gold Saucer, meet new and familiar faces, and get stuck into plenty of mini-games as we venture around with Cloud and the gang one more.
Regarding the scope for the first part of the Remake, Nomura mentioned that many were worried about how the company would be able to make a whole game based solely on Midgar, but he didn't think it would be a problem. Nomura said it takes about 7 hours to go through the Midgar section in the original game, going through the same gameplay in the Remake with 3D map in Midgar and new scenario, plus the time it takes to go from one point to another adds up. The overall gameplay of the Remake would be well enough to cover a whole game.
While pelo release date for the third and final installment has been mentioned, we likely won't be waiting quite as long to see how the story ends. Creative director Tetsuya Nomura stated the team is already working on part three.